Traits
🔮 +1 Horn Set (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds 1-2 horns to the kitbull's head.
Size: Horns can be up to 2x the kitbull's head height✅ This trait can be applied multiple times! Each application requires a mutation available.
✅ Any type of horns, both realistic or fantasy
✅ Horns can be branched, connected, and can have holds
✅ Horns do not have to be symmetrical.❌ Horns cannot be added to any locations other than the kitbull's head.
❌ Horns should not grow from the face, eyes, or ears.
❌ Horns cannot be made out of glass, metals, or other elemental materials by default.
🔮 Huge Tail (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: The kitbull's tail length is super long!
Size: At least 2x the kitbull's total body length (1x body length is front of head to butt) can be up to 3x body length.✅ Can be applied to all of the tails present on a kitbull without the use of extra copies of the trait.
✅ Tail can be fluffy or thin.
✅ You can change the kitbull's tail style when applying this trait to an existing design.
✅ Tail lengths do not all have to match❌ Cannot be applied to tailess kitbulls.
❌ This trait cannot be stacked with itself to further increase tail length.
❌ You do not need to apply this trait per tail.Tails are a default trait available to kitbull, this trait only affects the size.
🔮 +1 Tail (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds +1 Additional tail to the kitbull if they currently have at least 1 tail.
✅ This trait can be applied multiple times! Each application requires a mutation available.
✅ The tail does not have to match the existing tail(s).
❌ Cannot be applied to tailless kitbulls.
🔮 Odd Ears (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: The kitbull's ears are made much longer, adds a set of ears, or removes all ears.
Size: Ears made longer with this trait are able to be long enough to drag the ground, and can be up to 1x body length. Extra ears can be in a set of up to 3.✅ This trait can be applied to all ears without the use of extra copies of the trait.
✅ Can be applied asymmetrically❌ This trait cannot be applied multiple times to further increase ear length or add more than the allowed ear count.
❌ This trait cannot be used on earless kitbulls.
🔮 Wings (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds 1 set of wings to the kitbull's back.
✅ Wings can be any type of wing such as feathered bird wings, bat wings, and insect wings.
✅ The wings do not have to match.
✅ Wings can be up to 1.5x the kitbull's body length.❌ This trait cannot be applied multiple times to add more wings.
❌ Wings cannot be placed anywhere other than the kitbull's back.
❌ Wings cannot be made out of or affected by glass, metals, or other elemental materials/effects by default.
❌ Wings cannot be made of bone or be transparent by default
🔮 Claws (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds long claws to the kitbull's hands (Front toes)
✅ Applying this trait once allows it to be applied to all hands on the kitbull.
✅ Long claws are added to the fingers, can be all fingers or specific ones.
✅ Application does not have to be symmetrical.
✅ Claws can be as long as the entire hand❌ These claws do not allow you to add extra toes/fingers
❌ Cannot be applied to back feet
🔮 Spines (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds spines to the kitbull.
Size: Spines can cover around 25% of the kitbull's design. They should remain somewhat small. They can be spread out over the design or clustered in one area.✅ Spines can be placed on: The main body, tail, head, limbs, wings and other mutations & peculiar traits
✅ Spines should be thin and should not be longer than roughly half the kitbull's arm. They should remain straight and simple.
✅ Spines can be placed randomly or in clear patterns and lines.
✅ Spines can be sharp or rounded.
✅ Spines cannot grow from themselves❌ You cannot stack this trait to apply more spines than allowed
❌ Spines cannot be made to resemble horns in the case of curling and branching
🔮 Whiskers/Antenna (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Adds whiskers or small/simple antennae to the kitbull's head.
✅ Whiskers/Antennae can be like animal whiskers, or have small round "baubles" on the end.
✅ Maximum length of whiskers or antennae added with this trait is roughly the kitbull's head height.
✅ This trait can be applied anywhere on the head, body, or tail area.❌ This trait cannot be applied multiple times, one application of it can cover any area on the design
❌ Whiskers/Antennae added with this trait cannot resemble moth antennae or have extra parts/branches and must remain as simple "lines" with optional "dot/bauble" on the end
🔮 Odd Eyes (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Allows the eyes to be modified from their default.
✅ Multiple copies of this trait are not required to apply different effects or to apply it to different eyes. All possibilities with this trait can be applied to all eyes with only a single use of this trait.
✅ Odd eyes can glow
✅ Odd eyes can be mismatched
✅ Odd eyes can have differently shaped pupils
✅ Odd eyes can be filled with various shapes
✅ Odd eyes can be a solid color❌ Cannot be used to remove the eyes
❌ Cannot be used to add more eyes.
❌ Cannot be used to change the large/round shape of the default face eyes.
❌ Cannot be used to resemble starsight, starblind, or spiral eyes
🔮 Sphinx (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: Removes fur and hair from the kitbull and replaces it with soft skin
Size: Can cover up to 100% of the body✅ Skin can be any color and should still retain markings if any were present prior
✅ Can have scars
✅ Can optionally be wrinkly
✅ Coverage can be spread over the entire design or relegated to a specific area. Fur can be patchy.❌ This trait cannot be stacked with itself
❌ Cannot be used to apply scales or feathers, only skin is allowed.
🔮 Levitation (Mutation)
🔮 Can be applied using a Mutation Crystal.
Trait: The kitbull is able to float off the ground, swim through the air, or fly without the need of wings
Size: N/A✅ Does not have to be shown in masterlist art, can optionally be shown in prompts
✅ The control they have over how they float and how it looks is up to you! Float speed would be about the same as their normal ground speed.❌ Can only be applied to the entire character, cannot be applied separately to specific parts of the design to make them levitate off the body.
🔮 Odd Tail (Mutation)
🔮 Can be applied to a kitbull using a Mutation Crystal.
Trait: Allows the tip of the kitbull's tail(s) to be a different shape and/or allows a split/branched tail, or otherwise changes the base tail shape beyond the standard tails
Size: Only affects tail style✅ Shaped tip can be applied to one tail or optionally multiple tails/multiple tail tips (in the case of split tails) with only one use of the trait
✅ Shaped tips can be any simple shape such as: spade, heart, star, twikle, diamond, arrow, moon, sicle, lightning bolt, ect
✅ Split tail can be split/branched up to 10 times
✅ Can also remove all tails to have a tailess kitbull❌ Can only be applied once, can apply all possible effects of the trait with only one application
❌ Does not change the material of the tail, the tail is still covered in fur and non-metallic/bladed/feathered without the appropriote mutations or peculiars
❌ Does not turn the tail into a different object
❌ Does not add an extra tail
❌ Does not change the allowed tail length
❌ Does not add spines, fins, or wings to the tail