Traits

๐Ÿ”ฎ +1 Horn Set (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds 1-2 horns to the kitbull's head.
Size: Horns can be up to 2x the kitbull's head height

โœ… This trait can be applied multiple times! Each application requires a mutation available.

โœ… Any type of horns, both realistic or fantasy
โœ… Horns can be branched, connected, and can have holds
โœ… Horns do not have to be symmetrical.ย 

โŒ Horns cannot be added to any locations other than the kitbull's head.ย 
โŒ Horns should not grow from the face, eyes, or ears.
โŒ Horns cannot be made out of glass, metals, or other elemental materials by default.

๐Ÿ”ฎ Huge Tail (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: The kitbull's tail length is super long!
Size:ย  At least 2x the kitbull's total body length (1x body length is front of head to butt) can be up to 3x body length.

โœ… Can be applied to all of the tails present on a kitbull without the use of extra copies of the trait.
โœ… Tail can be fluffy or thin.
โœ… You can change the kitbull's tail style when applying this trait to an existing design.
โœ… Tail lengths do not all have to match

โŒ Cannot be applied to tailess kitbulls.ย 
โŒ This trait cannot be stacked with itself to further increase tail length.
โŒ You do not need to apply this trait per tail.

Tails are a default trait available to kitbull, this trait only affects the size.

๐Ÿ”ฎ +1 Tail (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds +1 Additional tail to the kitbull if they currently have at least 1 tail.

โœ… This trait can be applied multiple times! Each application requires a mutation available.

โœ… The tail does not have to match the existing tail(s).

โŒ Cannot be applied to tailless kitbulls.

๐Ÿ”ฎ Odd Ears (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: The kitbull's ears are made much longer, adds a set of ears, or removes all ears.
Size: Ears made longer with this trait are able to be long enough to drag the ground, and can be up to 1x body length. Extra ears can be in a set of up to 3.

โœ… This trait can be applied to all ears without the use of extra copies of the trait.ย 
โœ… Can be applied asymmetrically

โŒ This trait cannot be applied multiple times to further increase ear length or add more than the allowed ear count.
โŒ This trait cannot be used on earless kitbulls.

๐Ÿ”ฎ Wings (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds 1 set of wings to the kitbull's back.

โœ… Wings can be any type of wing such as feathered bird wings, bat wings, and insect wings.
โœ… The wings do not have to match.
โœ… Wings can be up to 1.5x the kitbull's body length.

โŒ This trait cannot be applied multiple times to add more wings.
โŒ Wings cannot be placed anywhere other than the kitbull's back.
โŒ Wings cannot be made out of or affected by glass, metals, or other elemental materials/effects by default.
โŒ Wings cannot be made of bone or be transparent by default

๐Ÿ”ฎ Claws (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds long claws to the kitbull's hands (Front toes)

โœ… Applying this trait once allows it to be applied to all hands on the kitbull.

โœ… Long claws are added to the fingers, can be all fingers or specific ones.
โœ… Application does not have to be symmetrical.
โœ… Claws can be as long as the entire hand

โŒ These claws do not allow you to add extra toes/fingers
โŒ Cannot be applied to back feet

๐Ÿ”ฎ Spines (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds spines to the kitbull.
Size: Spines can cover around 25% of the kitbull's design. They should remain somewhat small. They can be spread out over the design or clustered in one area.

โœ… Spines can be placed on: The main body, tail, head, limbs, wings and other mutations & peculiar traits
โœ… Spines should be thin and should not be longer than roughly half the kitbull's arm. They should remain straight and simple.
โœ… Spines can be placed randomly or in clear patterns and lines.
โœ… Spines can be sharp or rounded.
โœ…ย  Spines cannot grow from themselves

โŒ You cannot stack this trait to apply more spines than allowed
โŒ Spines cannot be made to resemble horns in the case of curling and branching

๐Ÿ”ฎ Whiskers/Antenna (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Adds whiskers or small/simple antennae to the kitbull's head.

โœ… Whiskers/Antennae can be like animal whiskers, or have small round "baubles" on the end.
โœ… Maximum length of whiskers or antennae added with this trait is roughly the kitbull's head height.
โœ… This trait can be applied anywhere on the head, body, or tail area.

โŒ This trait cannot be applied multiple times, one application of it can cover any area on the design
โŒ Whiskers/Antennae added with this trait cannot resemble moth antennae or have extra parts/branches and must remain as simple "lines" with optional "dot/bauble" on the end

๐Ÿ”ฎ Odd Eyes (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Allows the eyes to be modified from their default.

โœ… Multiple copies of this trait are not required to apply different effects or to apply it to different eyes. All possibilities with this trait can be applied to all eyes with only a single use of this trait.

โœ… Odd eyes can glow
โœ… Odd eyes can be mismatched
โœ… Odd eyes can have differently shaped pupils
โœ… Odd eyes can be filled with various shapes or have multiple pupils

โŒ Cannot be used to remove the eyes
โŒ Cannot be used to add more eyes.
โŒ Cannot be used to change the shape of the default face eyes.
โŒ Cannot be used to apply starsight or starblind

๐Ÿ”ฎ Sphinx (Mutation)

Category: Mutation
Species: Kitbull

๐Ÿ”ฎ Can be applied using a Mutation Crystal.ย 

Trait: Removes all fur and hair from the entire kitbull.

โœ… Removes all fur and hair from the kitbull to allow the kitbull to be just skin similar to a hairless cat.
โœ… They can have very small, sparse patches of fur or hair. Remaining fur should not cover more than 25% of the design.
โœ… Skin can be any color and can still retain markings.
โœ… Can be wrinkly

โŒ This trait can only be applied once.
โŒ Cannot be used to apply scales or feathers, only skin is allowed.

10 results found.