Grove Form (Grove)
This ability can only be obtained by completing the Grove Quest with a painted satyr.
★ When editing a character with this trait:
✦ Grove form cannot be changed to another animal.
✦ When updating the standard design of a character with grove form you will also need to provide an updated grove form reference as well to be able to continue using it in prompts.
✦ To remove grove form and grove quest progress you must use a New Story item.
Grove form is an animal form that painted satyr can unlock. This grants them the ability to turn into a single animal form that retains all their same traits. While in grove form they have heightened senses, can move faster, and feel more in tune with their surroundings.
✦ You can find free to use grove form bases here. You are not required to use a base and you are allowed to modify the bases as much as you like. Use of these bases is permitted for the grove quest final design prompt.
✦ You do not need to unlock grove form to use grove traits.
✦ Grove form does not have to match grove traits
✦ Grove form does not automatically grant grove traits
✦ The grove form unlocked corresponds to which path of the grove quest your satyr takes
✦ Each satyr can unlock up to ONE grove form, once unlocked they cannot obtain a second grove form
✦ The character is able to freely switch between the forms and the forms can be used in prompts interchangeably
✦ Animal features can be tweaked slightly as long as they still read as the correct animal
✦ All traits and markings should be translated over to the grove form to the best of your ability. This includes standard features like ears,
✦ Grove form does not give the character paws or claws by default, the feet should always resemble painted satyr hooves unless the character has a specific trait that would modify feet/hands otherwise. All four of the grove form's feet should have patches.
✦ Grove form can have an animal-like face OR their usual painted satyr face, allowing for sphinx-like designs
✦ Teeth in grove form can resemble the animal or satyr teeth
✦ Hair (on the head) is optional in grove form
★ The Stag
Those who choose to seek out the Stag Spirit often find themselves lost, or in similarly repeating patterns of day to day activities. They wish to break away and find something more, to dig deep and find a way to make change. They may indulge in unhealthy or impulsive habits as they hope for a sign to appear, but the Spirit of the Stag seems to come to those who have truly accepted that they are ready for change of any kind - not just change that they think they would like to see. Life is unpredictable and ever changing, and sometimes all that is needed to see the truth is to stand still - even for just a moment.
✦ The Stag is the fastest of the grove forms, being able to reach top speed quickly and sprint for long distances
✦ The largest Stags can carry 1-2 people on their backs
✦ They are most in tune in deep forested areas and jungles
Note: Animal can vary slightly as long as it matches the general shape/body plan. For example, the stag could resemble a moose or goat instead of a deer.
★ The Wolf
Those who choose the Path of the Wolf are often looking for a sense of guidance and direction to find a prosperous path in their lives. Much like how a wolf will lead their pack and survive in the harshest of conditions, these Satyrs seek the ever elusive sense of security and knowing their fate and future is bright. It is also said that those who hail from cold or desolate places will find solace in this path, working as well with others as they would on their own.
✦ The Wolf is the strongest of all the grove forms, able to easily tear things apart with their teeth, and with their sizeable stamina they can carry large burdens for long distances
✦ The largest Wolves can carry 1-2 people on their backs with ease
✦ They are most in tune in alpine areas and the mountainous regions
Note: Wolf form does not gain paw feet by default, feet should still resemble satyr hooves without the paw trait.
Note: Animal can vary slightly as long as it matches the general shape/body plan. For example, the wolf could resemble a different type of dog or be more fox-like.
★ The Cat
The path of the cat often reveals itself to those who have previously died and been reborn as a satyr, or to those seeking some sort of renewal. The same path is also typically sought out by more curious minds, or those with some sort of underlying mystery in their lives that they wish to resolve. It is often said that those hailing from cities or of nomadic natures feel at home under the guide of the Cat, but as with all the Guides, there is always a chance to be surprised!
✦ The cat is the most agile of the grove forms, able to quickly and quietly move across any type of terrain
✦ The Cat is one of the smaller grove forms, the largest cat could carry 1 person.
✦ They are most in tune in grassy plains and deserts
Note: Cat form does not gain paw feet by default, feet should still resemble satyr hooves without the paw trait.
Note: Animal can vary slightly as long as it matches the general shape/body plan. For example, the cat's body type could resemble a housecat or big cat such as a tiger.
★ The Hawk
Satyrs who follow the path of the Hawk are those who seek freedom from emotional weights and struggles. They desire to come to terms with any mental turmoil they may carry, be it from past lives, present issues with no clear resolution, or responsibilities and burdens they feel they have come to bear. Inner peace is something that can be obtained in many ways, but some satyr find it is easier discovered with the help of guiding wings to keep their heads held high.
✦ The Hawk is is agile and perceptive, but where they most shine is their stamina. They are able to fly across vast distances without rest
✦ The Hawk is one of the smaller grove forms, the largest hawk might be able to carry 1 person for a short distance
✦ They are most in tune far above in the sky, cresting the tops of forests and tips of mountains and among the sky islands
Note: Hawk form can have hoof feet or talon feet. Talons do not translate to the satyr design and are only present in hawk form.
Note: Animal can vary slightly as long as it matches the general shape/body plan. The mask of the hawk form can resemble flatter owl faces and duck bills.
★ The Serpent
Satyr who seek out the path of the Serpent may be ones who are seeking to move on and heal from events in their past that may have caused much apprehension or distrust. They are oftentimes known to be reclusive and nervous of the unknown, but hoping and praying to open their heart once more to feed their innate curiosity of the world. Much like a snake sheds its skin into a new form, these satyrs hope for catharsis and transformation upon their return.
✦ The Serpent is the most agile, strong, and capable in the water and able to dive to the farthest depths with ease
✦ The Serpents do not exactly carry others, but they would easily be able to guide someone through the water with great speed
✦ They are most in tune in wetlands, swamps, rivers, lakes, and oceans
Note: Serpent form cannot gain limbs, please try to translate limb markings to the design in some form regardless if possible!
Note: The serpent form does not have fins by default, you will need to apply the fin trait to add fins.
Note: The serpent form does not have scales by default, you will need to apply the scale trait to add scales.