Traits

Common Patches

Common Patches (★Common)

Category: Patches
Species: Painted Satyr

✅ This trait can be applied for free to all newly created designs.
✅ If you would like to change how your common patches look or change your existing patches to common you can do so at the salon with 1 appearance change.

Patch traits stack and only count as 1 trait total!

Trait: Common satyr patches.
Size: This trait can cover up to 30% of the design excluding required areas. Patches can be any size as long as the total patch coverage does not exceed 30%. The minimum coverage is shown below.

✅ MUST be on the horns, hooves, and at least half the tail.
✅ Can be placed anywhere on the main body
✅ Can take on any simple, symmetrical shape
✅ Can be any color
✅ Can have small flecks
✅ Patches do not all have to be the same color
✅ Stripes can be slightly thicker or thinner than those shown but should be somewhat consistent

❌ Cannot be asymmetrical in shape and placement
❌ Cannot have patterns
❌ Cannot be placed on the mask, ears, tongue, hair, or flora
❌ Stripe shape on common patches should resemble those shown
❌ Common patch stripes cannot be completely random colors

Common Patches 1

Common Patches 2

 

Uncommon Patches

Uncommon Patches (★Uncommon)

Category: Patches
Species: Painted Satyr

🌈 This trait can be applied to exisiting and newly created designs with an Uncommon Trait Potion.
✅ If you currently have uncommon patches and would like to change their look or add available uncommon features to them you can do so at the salon with 1 appearance change.

Patch traits stack and only count as 1 trait total! Uncommon patches have access to all common patch features. As long as you have 1 uncommon patch feature the entire trait is uncommon.

Trait: Uncommon satyr patches. 
Size: This trait can cover up to 60% of the design excluding required areas. Patches can be any size as long as the total patch coverage does not exceed 60%. The minimum coverage is shown below.

✅ MUST be on at least the horns, hooves, and at least half the tail.
✅ Can be asymmetrical
✅ Can be placed anywhere on the main body
✅ Can take on any simple, symmetrical or asymmetrical shape
✅ Can have small flecks and simple patterns
✅ Patches do not all have to be the same color
✅  Colors can be random, splotchy, and uneven

❌ Cannot be placed on the mask, ears, tongue, hair, or flora
❌ Stripe shape on uncommon patches should resemble those shown

Uncommon Patches 1

Uncommon Patches 2

Rare Patches

Rare Patches (★Rare)

Category: Patches
Species: Painted Satyr

🌈 This trait can be applied with a Rare Trait Potion.


Trait: Rare satyr patches. 
Size: 90% total design coverage (including tail).

✅ MUST be on at least the horns, hooves, and at least half the tail.
✅ Can be asymmetrical
✅ Can be placed anywhere on the body or mask
✅ Can take on any complex or partially broken up shape as long as it is a "stripe" in some way
✅ Can have small flecks and simple patterns
✅ Patches do not all have to be the same color
✅  Colors can be random, splotchy, and uneven
✅  Stripes can be any type of stripe as long as it reads as a stripe! You can mix 'n match alternate stripe patterns.

🔸 Patches are 1 rarity total. If you have rare patches you have access to all common and uncommon patch features!

❌ Cannot entirely cover the mask or be placed on the hair, flora, feathers, wings, eyes
❌ Stripes cannot be entirely removed. Regardless of stripe shape they must still form some complete "rings" around the patches in some way.

Rare Patches 1

Rare Patches 2

Rare Patches Alt

⚡Stripeless Patches

⚡Stripeless Patches (★Mythic)

Category: Patches
Species: Painted Satyr
🌈 This is an ITEM ONLY [limited] trait and cannot be obtained with a Mythic trait potion, grant, trait purchases, or MYO traits. Can only be applied to a painted satyr using a Stripeless Candycane.

🌈 APPLIED WITH:

Trait: Patch areas without any stripes!
Size: Must affect at least one patch area.

✅ Can affect all patch areas or just specific ones
✅ It can be used with textured patches allowed by specific mask materials to create solid areas of that material only if that material has patch modifying features that can affect the entire patch (ex: wood texture patches for wood mask, metal texture patches for metal mask)
✅ Any non-stripe marking is allowed. Rare markings will still require their respective traits!

❌ Does not automatically grant other patch traits or increase patch coverage, this feature is applied separately!
❌ Can't make patches entirely out of ice, crystal, or other elements as those materials do not affect the entire patch!

Stripeless patches

4 results found.