Traits
⚡ Flower Flora (Uncommon)
🌈 Can be applied using an Uncommon Trait Potion.
🌈 Can be applied using a Floral Ice Cream item.Trait: Adds flowers that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size of the flower should not be much larger than the example.✅ Can grow from the body, hair, tail, horns, and other patch areas
✅ Can be any color and any shape, real or fantasy.❌ Cannot grow from the mask, eyes, or mouth by default
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character
❌ All types of flowers count as only a single trait. You do not need to apply this trait multiple times.
⚡ Moss Flora (Uncommon)
🌈 Can be applied using an Uncommon Trait Potion.
🌈 Can be applied using a Moss Cake item.Trait: Adds moss that naturally grows on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. Moss should remain short and fuzzy.✅ Can grow on the fur, hair, mask, horns, tail, and patch areas.
✅ Can have small areas where the moss hangs
✅ Can be any color❌ Cannot entirely cover or grow from the eyes or mouth by default.
❌ Cannot entirely cover patch areas
❌ This trait does not replace fur or hair and should clearly be growing on the character
⚡ Vine Flora (Uncommon)
🌈 Can be applied using an Uncommon Trait Potion.
Trait: Adds vines that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum length of the vines can be up to the length of the satyr's body.✅ Can grow from the body, hair, tail, and horns.
✅ Can be any color and any shape, real or fantasy.
✅ Does not require leaves by default and can be naked vines. This trait can have certain other flora types added to it. Leaf flora is the default available, but if you also have the flower flora or fruit flora trait they can grow from the vines as well. Briarthorn allows the vines to have thorns!❌ Cannot grow from the body patches, mask, eyes, or mouth by default
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character
⚡ Canopy Flora (Uncommon)
🌈 Can be applied using an Uncommon Trait Potion.
Trait: Adds lush bushes of leaves to the painted satyr's branches.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size of the canopy should be proportional to the horns/tail it is growing on.✅ Can grow from the tail, horns, or other branch areas.
✅ Can be any color and made of any type of leaf, real or fantasy.❌ Cannot grow from other areas on the body
❌ This trait does not modify branches and only grows on top of them
❌ This trait does not change color by defaultIf your use of the trait completely covers the tail or horn branches, please provide a small "naked" ref of the area that would normally be covered so that branch count can be confirmed.
Some satyr may lose their leaves based on the season, or trim them based on preference.
⚡ Mushroom Flora (Rare)
🌈 Can be applied using a Rare Trait Potion.
🌈Can be applied using a Mixed Mushroom.Trait: Adds mushrooms that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size of the mushrooms should not be much larger than the example.✅ Can grow from the mask, body, hair, tail, horns, and other patch areas
✅ Can be any color and any shape, real or fantasy.❌ Cannot grow from or entirely cover the eyes or mouth by default
❌ This trait does not replace fur or hair and should be clearly separate fungus growing on the character
❌ All types of mushroom count as only a single trait. You do not need to apply this trait multiple times.
⚡ Fruit Flora (Rare)
🌈 Can be applied using a Rare Trait Potion.
🌈 Can be applied using a Fruity Frozen Yogurt item.Trait: Adds fruits that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size of the fruits should not be much larger than the example.✅ Can grow from the body, hair, tail, horns, and other patch areas
✅ Can be any color and any shape, real or fantasy.❌ Cannot grow from the mask, eyes, or mouth by default
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character
❌ All types of fruits count as only a single trait. You do not need to apply this trait multiple times.
⚡ Flora Cloak (Rare)
🌈 Can be applied using a Rare Trait Potion.
🌈 Can be applied using a Flora Cloak Treat.Trait: Adds a small number of large hanging flora that naturally grow on the painted satyr.
Size: The maximum size/length should not be bigger than the examples. Minimum length is around 25% of the character's body length. Max length can lightly touch the ground.✅ Can grow from the back, shoulders, and hips.
✅ Can be any color and any shape, real or fantasy.
✅ Can be asymmetrical
✅ Can be layered
✅ Each leaf can be different
✅ Flora can be very lightly tattered
✅ One use of the trait can apply it in 1 or more possible locations.❌Cannot appear as bushels of leaves, should only be large distinct flora with amounts similar to examples.
❌ Cannot grow from patches
❌ This trait does not replace fur or hair or patches and should be clearly separate flora growing on the character
❌ This trait can only be applied once per character.
🌿 Stag (Grove)
🌈 Can be added to any painted satyr by using the Stag's Antler item.
★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the look of stag's mark) or removed.
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the stag list using an Appearance Change.
★ Info
✦ Does NOT require the painted satyr to complete the grove quest.
✦ Does NOT require stag form.
✦ One trait from the following list can be added per use of the item, to apply multiple stag traits it requires multiple copies of the item.
★ Stag's Branches
Rather than the usual branched antlers the horns, tail, or other body branches take on an style with a flattened wide shape akin to that of a moose and/or a ridged, twisted appearance.
Size: Follows the design's existing horn rarity
✅ Application can be asymmetrical
✅ Application can be added to as many branch areas as you want
✅ When applying to different areas it does not have to be the same in each area, ie: applying the moose-like look to the horns but the twist look to the tail.
❌ This trait does not replace the horns, it modifies how they grow
❌ Branch count and size should still be in line with the current horn rarity
★ Stag's Tail
Changes the painted saty'rs tail to be a cascading wave of long hair-like fur.
Size: Follows the design's existing tail rarity
✅ Can be applied to one or multiple tails if the satyr has more than 1 tail
✅ Can be styled, braided, ect
✅ Can be any texture
✅ Flora can be applied to the tail
❌ Does not overwrite the tail's length rarity, length should still be in line with satyr's current tail rarity
❌ Cannot have branches
❌ Cannot be prehensile
★ Stag's Mark
A floating mark of energy manifests between or around the horns of the painted satyr, signifying their connection to the magic flowing through the Celestial Seas.
Size: Should remain close to examples
✅ Mark should glow
✅ Can be any color, including dark colors, but must have at least 1 glowing area on it, even if it is just the outline.
❌ One use of the trait only applies one mark (similar to examples below), to have multiple marks you must use the trait multiple times. Can be applied up to 3 seperate times, each application can add a different mark.
❌ Should at least roughly resemble the examples and be clearly space/celestial themed in some way such as resembling a moon, stars, or sun. The mark can have small, simple particles around it.
❌ Cannot intersect or merge with other traits
🌿 Hawk (Grove)
🌈 Can be added to any painted satyr by using the Hawk's Feather item.
★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the type of feathered tail) or removed.
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the hawk list using an Appearance Change.
★ Info
✦ Does NOT require the painted satyr to complete the grove quest.
✦ Does NOT require hawk form.
✦ One trait from the following list can be added per use of the item, to apply multiple hawk traits it requires multiple copies of the item.
✦ When using these traits please ensure that feathers are distinguishable from leaves!
★ Hawk's Feathers
Painted satyr are normally covered in fur but there are a small few that sport soft feathers. Upon closer inspection the feathers have some similarities to how certain types of satyr leaf flora grows.
Size: Cannot be longer/larger than the biggest feathers in the examples. Can cover any area of the body that would otherwise have fur or hair.
✅ Application can be asymmetrical
✅ Application can be localized to a specific area or spread over the body
✅ When using this trait it can be applied to as many areas as you want
✅ Can entirely replace the hair and/or fur on the body
❌ Cannot be applied to the tail
❌ Cannot be longer/wider than the examples
❌ Cannot be applied to the mask, horns, or patch areas
★ Hawk's Tail
Changes the satyr's tail to something more feathery.
Size: Follows the design's existing tail rarity
✅ Can be applied to one or multiple tails if the satyr has more than 1 tail
✅ Can change the entire tail to feathers or apply feathers to an area of the existing tail
✅ Feathered tails can optionally fan out depending on the style you choose, please provide a reference of the fanned out version when submitting your design
❌ Does not overwrite the tail's length or branch rarity, length should still be in line with satyr's current tail rarity
★ Hawk's Wings
Adds one set of wings to the painted satyr. Very rarely there will be a satyr born with feathered wings or those who obtain them through one of Hawk's blessings. The feathers, while they are not leaves, upon close examination have faint similarities with some types of satyr flora. While most of the time the wings are for display or gliding, some lucky few are capable of flying short distances with their wings.
Size: Should remain close to examples. Back wings can be fairly large, body wings should stay close to examples shown.
✅ Application can be asymmetrical
✅ Can be placed on the tail
✅ Can be placed on patches
✅ Back wings can have up to one wing spike that resemble's the satyr's horns, this spike can have the same or fewer branches than their horns. It cannot be larger than head height.
❌ One use of the trait only applies one set of wings (or one wing if you'd like one missing), to have multiple wing placements you will need to use multiple copies of the item
❌ Cannot be placed on the mask or horns
❌ Patches cannot be applied to wings
❌ This trait does not replace other traits
➕ Spur (Common)
➕ This trait can be applied for free to any browbird MYO slot.
☑️ If your existing browbird design does not have this trait it can be added with an Appearance Change at the Salon.Trait: Adds a single small spike to the back of the browbirds lower leg/foot
Size: Cannot be larger than the examples shown.✅ Application can be asymmetrical
✅ Can be sharp or rounded
✅ Can be curved or straight.❌ Cannot be larger than the maximum size shown below
❌ Can only be applied to the areas shown
❌ No more than one spike can be placed on each foot
⚡Sun's Gift (Special)
🌈 Can only be applied using Gift of the Sun. This trait cannot be added without using the item.
Species: Browbird, Painted Satyr, Kitbull
Trait: Adds a halo themed around eclipse imagery around the character's neck.
Size: Trait should not extend far past the shoulder area. Maximum size is shown in the example.✅ You are able to combine multiple features from the given examples as long as the core rune/sun concept remains.
✅ Can optionally give off a faint glow
✅ Can be any light-color hue❌Cannot be placed anywhere but around the neck.
❌Cannot merge or intersect with other traits.
❌ This trait cannot be applied multiple times to the same character.
❌ The light/dark placement must remain similar to the examples below.
Scale Plating (Astrean)
This trait can be applied to free on any astrean browbird.
Species: Browbird (Astrean only)
Trait: Adds ornate scale plating to the design
Size: Maximum coverage is 75% of the design, this includes the body, limbs, tail, and wing areas.✅ Can take on a variety of shapes
✅ Can blend with scales and fur❌Cannot be covered in thorns by default
❌Cannot be applied to hornsThis trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.
Sea Veil (Astrean)
This trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.
Species: Browbird (Astrean only)
Trait: Adds trailing gown-like features to the design
Size: Maximum length possible is equal to 1x body length.✅ Can be opaque or translucent
✅ Can be tattered
✅ Can be applied to the tail or body area
⚡ Sea Flora (Rare)
🌈 Can be applied using a Rare Trait Potion.
Trait: Adds coral and other sea life that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size/length should not be much larger than the example.✅ Can grow from the mask, body, hair, tail, horns, and other patch areas
✅ Can be any color and any shape, real or fantasy.❌ Cannot grow from or entirely cover the eyes or mouth by default
❌ Cannot entirely cover patches
❌ This trait does not replace fur or hair or patches and should be clearly separate sea flora growing on the character
❌ All types of sea flora count as only a single trait. You do not need to apply this trait multiple times.
⚡ Runic Gaze (Mythic)
🌈 Can be applied to a browbird, painted satyr, or kitbull using a Mythic Trait Potion
🌈 Can be applied to a browbird, painted satyr, or kitbull using a Runic ScopeTrait: Adds runic circles, runic patterns, or a single rune to the eyes of a browbird or painted satyr.
Size: Only affects the eyes.✅ Can replace the iris, pupil, or fill the entire eye
✅ Runes can optionally glow/partially glow. If the glow can turn on/off please provide references of both variants.
✅ Runes can be fictional symbols or real life words/symbols. If submitting a design using real life words please provide a translation when submitting if they are non-english words. Any text that breaks community guidelines is not permitted.❌ Both eyes must be symmetrical unless the design also has mismatched eyes
❌ Rune cannot be invisible when not glowing
Runes are not something someone can be born with, instead they are applied at some point in the person's life. Infusing permanent magic to the eyes is always a risky endevor and is just as difficult as finding someone or something that is capable of performing the task.
These runes are often applied to aid in enchancing natural sight beyond what is normally capable, or placing spells within the eyes that can trigger when the user focuses their vision on a target or makes direct eye contact with something.
⚡ Reflective Accents (Mythic)
🌈 Can be applied to a browbird using a Mythic Trait Potion
Trait: Adds accents or small markings that are reflective to a single browbird
Size: Small area and accents only. Can cover up to 15% of the design maximum.✅ Application can be asymmetrical
✅ Can be applied to rare and mythic markings to make them reflective if the design has the corresponding traits
✅ Can be any color. You can use a variety of colors on a single design and do not have to stick to just one❌ The entirety of the allowed coverage cannot be condensed into one chunk (such as a hand, horn, or hair) to give the illusion of a body part made entirely of metal.
❌ Cannot be applied to eyes, crest, or the tongue/flesh/blood/scars.
❌ This trait can only be applied once. You cannot apply it multiple times to increase coverage.
This example shows max allowed coverage.
⚡ Halo Thorns (Ancient)
This trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.
🌈 Can be applied to an ancient browbird with a Mastery Scroll.
Trait: Elaborate halo-like linked thorns sprout from the character
Size: Thorns should not extend too far from areas it is applied to.✅ Possible applications: Neck, wrists, ankles, tail, back, shoulders, wing spikes
✅ You can apply it to as many possible areas as you want
✅ Thorns can have carvings
✅ Thorns can be reflective
✅ Thorns can be hidden so that the character can still function normally, both versions of the design should be shown on the reference to have the non-thorn version useable in prompts. Hidden thorns show as a marking in the same area.❌ Cannot be applied to head
❌ Thorns must be linked in some way to create the halo effect
❌ Should be attached/growing from the character, they can't float freely
⚡ Aspect Footfalls (Special)
This trait is a WIP! It is not fully released yet but may still appear on some auctions. This is a planned trait for a future questline.
🌈 TBA!
Trait: The character's steps call forth elements of their aspect that trail after them and rest in their footprints for a time.
Size: Affects only footsteps
When submitting a design update or MYO design using this trait please provide a reference for the footfall appearance.✅ The effect and colors should match the chosen aspect. You are limited to the list but should stay close to it and make sure it makes sense for the aspect.
✅ Effect on the ground is temporary and will fade with time
✅ Possible applications (pick one):
- Fire - Flames, burnt groud, embers
- Water - Puddles, splashes, dewdrops
- Frost - Ice, frost, small ice thorns
- Wind - Clouds, colorful magic gusts, puddles reflecting a blue lightly cloudy sky
- Stone - Cracked effects, lava pools
- Wood - Growing plants, flowers, and mushrooms, swirling magic ivy effects
- Speech - Musical notes
- Perception - fading eyes, eye symbols magically singed into the ground
- Arcane - Simple stars, runic symbols
- Blood - Pools of thick blood
- Bone - N/A
- Metal - Pools of reflective metal, gilded earth
- Crystal - Small crystal thorns, gemstone faces
- Illusions - N/A
- Shadow - black smoke, inky ooze
- Dreams - Reflections of a dream, butterflies
- Nightmares - Reflections of nightmares, moths
- Death - Rot and decay, an absence of color, dead plants
- Time - Dust, sand
- Astral - Constellations, puddles reflecting the night sky like portals
- Chaos - Glitch effects, distorted earth
- Will - N/A
- Lightning - Sparks, storms
- Light - Pure glowing footprints, sunbeams
- Luck - Rainbows, clovers, sparkles
Not all aspects have applications!
❌ Each applicaltion of this trait applies 1 footfall effect, you will need multiple additions of the trait for more than 1 effect mixed together or localized to one foot.
❌ MUST match an aspect the character has.
❌ Does not create elemental effects on the feet or wisp effects surrounding the feet. Should only be localized to the ground/footprints.
⚡ Supersize Flora (Rare)
🌈 Can be applied using a Rare Trait Potion.
Trait: Allows the flora on a satyr to be much larger than the normal allowance.
Size: Satyr's flora can cover up to roughly 50% of the design, this includes all flora types combined. The maximum size of the supersize flora should not be much larger than the examples (about the size of a backpack).
✅ This trait applies to: Flower, Leaf, Mushroom, Canopy, Fruit and Sea Flora traits.
✅ Does not have to apply to all flora at once.
❌ Does not add new flora by default, this is simply an add-on to existing flora
❌ Does not apply to: Moss, Flora Cloak, or Vine traits.
❌ This trait can be applied to all types of applicable flora by default. You do not need to apply this trait multiple times to use it on different types of flora.
⚡ 4+ Wing Sets (Legendary)
This trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.
🌈 Can be applied to a hiros/half hiros browbird OR an astrean browbird if you are allowed a legendary trait.
Trait: Allows 4 or more wing sets placed on the back up to a max of 10 wing sets
Size: Standard wing sizes apply.✅ Can be asymmetircal in size and placement
✅ Wings can be layered and grow from other wings
✅ Can be any size❌ Does not stack with skylord wings or hylos blessing wings. This trait will replace those traits.
❌ Can only be placed on back