Traits

⚡ Moss Flora

⚡ Moss Flora (★Uncommon)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using an Uncommon Trait Potion.
🌈 Can be applied using a Moss Cake item.

Trait: Adds moss that naturally grows on the painted satyr.
Size: Can cover up to roughly 50% of the design. Moss should remain short and fuzzy.

✅ Can grow on the fur, hair, mask, horns, tail, and patch areas.
✅ Can have small areas where the moss hangs, up to 1x head height
✅ Can be any color

❌ Cannot entirely cover or grow from the eyes or mouth by default.
❌ Cannot entirely cover ALL patch areas to make the satyr appear patchless.
❌ This trait does not replace fur or hair and should clearly be growing on the character

Uncommon Moss Flora

⚡ Leaking Aura (Halv)

Category: Additional Traits
Species: Browbird (Halv subtype)

This trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.

🌈 Can be applied to a halv browbird using a Hemlock Spawn

Trait: Allows the browbird's aura to leak out in visible form
Size: Aura can leak from one area per application of the trait, leaking aura can shift in size and shape but shouldn't be longer than 100% body length


✅ Must be black or very dark in color
✅ Can be asymmetrical
✅ Should be translucent or wispy in some areas
✅ Can emit from one of these areas:

  • Eyes
  • Mouth/Nose
  • Feet
  • Hands/Claws
  • Back
  • Chest
  • Extra Sense
  • Broken Horn
  • Horn Engraving
  • Wound (Revenant only)
  • Exposed Bone (Revenant Only)

✅ Can resemble any of the following:

  • Smoke (Fire or Shadow)
  • Clouds (Wind or Lightning)
  • Flames (Fire)
  • Dust (Stone or Time)
  • Ink (Water or Shadow)
  • Slime (Water or Shadow)
  • Eyes (Perception or Nightmare)
  • Teeth/mouths (Speech or Nightmare)
  • Glitch (Chaos)
  • Bug-like - (Nightmare) Resembling spider limbs, you may have up to 4 sets (up to 8 total)
  • Ghostly hands/claws (Shadow or Nightmare) - As long as they all come from the same spot you may have up to 4 extra arm sets. (up to 8 arms total)
  • Person-shaped (Shadow or Nightmare) - Can be up to the same size as the browbird if large, or you can have multiple small shadows people as long as they are connected to each other and the browbird. Should be VAGUE SHAPES ONLY, like a shadow, and not have additional detail.
  • Creature-shaped (Shadow or Nightmare) - Can resemble an individual single animal (ex: vague dragon or vague cat.) OR a 'swarm' of creatures like locusts. Should be VAGUE SHAPES ONLY, like a shadow.

✅ You may mix different appearances such as combining the person-shape with eyes.

❌ Does not replace any traits or features, the spot this trait leaks from should still be discernable
❌ Must be connected to the character and should not float seperately
❌ Cannot have sparkles without the sparkle trait
❌ Cannot have small glowing shapes or embers without the wisp trait
❌ Should only be dark or black in color, should not have glowing areas or bright colors outside of any eyes or nightmare-themed accents placed within the darkness.
❌ Should not merge or intersect with other traits and features (EX: cannot replace hair, should not bleed into crest)
❌ A single placement of this trait cannot be split up into multiple areas, it can only leak from one area and each leaking aura should be one continous shape. (EX: can leak from both eyes with one application, but to have it leak from eyes and horns it will require 2 traits.)
❌ Cannot conceal parts of the body, it flows from the body
❌ Cannot cover the body, only trail off it
❌ IC the leaking aura is ghost-like can only lightly affect the area around the character (such as moving a small object). It would not have the strength of a physical limb and could be passed through. Aura can optionally be toxic for other creatures to breath or move through. If the character concentrates they would be able to stop the flow.

⚡ Body Thorns (★Mythic)

Category: Additional Traits

This trait is a WIP! While it is available for use, please be aware that designs submitted are more likely to be rejected if they use this trait due to lack of up to date reference material.

🌈 Can be applied to a browbird or painted satyr with a Mythic Trait Potion

Trait: Adds small spines to the character's body
Size: Spines can be placed on up to 50% of the body surface. They should be small/short no more than roughly 50% head height.


🌀 Can be affected by: ➕Default Horn Texture ⚡Horn Engraving ⚡Sparkles ⚡Reflective Accents ⚡Glowing Markings ⚡Aspect Mastery: Cycle ⚡Color Shifting Markings ⚡Glowing Extras ⚡Shattered


✅ Possible regular application areas: chest, back, hips, arms/hands, legs/feet, face, ears
✅ Can be sharp, blunt, slightly curved, and broken
✅ Coverage can be split up however you'd like and can be applied in as many areas as you want as long as the character's movement isn't drastically hindered/they aren't always injuring themself on their own spines.
✅ Can be asymmetrical
✅ Can be clustered together, random, spaced out, and placed in trails
✅ For hiros browbirds: You can exceed the max 3 limit of wing spikes using this trait
✅ For revenant browbirds: Can be applied to exposed bone
✅ For browbirds: Can be applied to dragon whiskers

🔸Note for glowing markings and reflective accents: They should still be markings/partial coverage of the thorn unless the thorns are VERY small.

❌ Cannot be applied to tail, horns, eyes, teeth, mouth, tongue, hair, crest, nails, tail wings, patches
❌ Cannot be applied to top of head to resemble horns
❌ Spines cannot grow from other spines/spine-like traits  unless it is stated as an exception above
❌ Cannot be applied multiple times to increase coverage
❌ Thorns cannot branch or connect to each other, each thorn should be separate

⚡ Plate Scales

⚡ Plate Scales (★Mythic)

Category: Additional Traits
Species: Browbird

🌈 Can be applied to a browbird using a Mythic Trait Potion
🌈 Can also be applied to a browbird using a Grilled Geck
➕ Can be applied to an Astrean browbird as a free trait.

Trait: Adds large protective plate scales to the front of the character
Size: Max coverage can cover the entire front neck, chest, and belly of the character AND the underside of the tail. Scale size can be fairly large like the examples.

✅ Can be applied to the chest/belly area on the front of the character, the underside of the tail, or both. Can also be applied to the front of the neck but cannot be ONLY on the neck.
✅ Can be 1 single line of larger ventral scales or a single main line with 1 small connecting layer on either side like example 2
✅ Can blend into the fur and only be distinguished by lines or can be a clearly separated out layer of scales, stylization up to you!
✅ Can be patchy or have scattered coverage across the coverage area and does not need to be all connected. Such as just on the chest + half the tail.
✅ Can be asymmetrical, have scratches and chipped edges
✅ Can be lightly shiny or glossy
✅ Can be slightly raised and layered over each other but should not jut out far from the chest.

❌ Scales cannot be small, use regular Scales instead. Plate scales must have the main layer of large scales
❌ Cannot be applied to tails that are entirely made of fur/hair/feathers!
❌ Cannot exceed the coverage area or wrap around parts of the body, tail, or neck. Can only be in the locations shown in the examples.
❌ Should NOT look like raised jutting out armor or spikes, must clearly be flatter layered scales (sticking up a little is ok!). Cannot heavily resemble other traits ie: regular scales, aspect mastery traits, spikes, without the corresponding trait also present.


➕ ASTREAN Plate Scales

➕ Can be applied to an Astrean browbird as a free trait. This is a special astrean variant of the trait.

Trait: Adds large protective plate scales to the character's body
Size: Max coverage can cover ALL possible areas

✅ Can be applied to:

  • Front of the body from the neck to legs
  • Back of the body from the neck to the base of tail
  • Underside of tail
  • Top of tail
  • Outside of arms
  • Outside of legs
  • Back of wings and wing "arm"

✅ Can be 1 single line of larger ventral scales or a single main line with 1 small connecting layer on either side as shown below
✅ Can blend into the fur and only be distinguished by lines or can be a clearly separated out layer of scales, stylization up to you!
✅ Can be patchy or have scattered coverage across the coverage area and does not need to be all connected. Such as just on the chest + half the tail.
✅ Can be asymmetrical, have scratches and chipped edges
✅ Can be lightly shiny or glossy
✅ Can be slightly raised and layered over each other but should not jut out far from the chest.

❌ Cannot ONLY be applied to the neck
❌ Cannot be cracked or shattered/broken/missing large chunks
❌ Scales cannot be small, use regular Scales instead. Plate scales must have the main layer of large scales
❌ Cannot be applied to tails that are entirely made of fur/hair/feathers!
❌ Cannot exceed the coverage area or wrap around parts of the body. Can only be in the locations shown in the examples.
❌ Should NOT look like raised jutting out armor or spikes, must clearly be flatter layered scales (sticking up a little is ok!). Cannot heavily resemble other traits ie: talonscale, regular scales, aspect mastery traits, spikes, without the corresponding trait also present.

⚡Space Antennae (★Uncommon)

Category: Additional Traits
🌈 This is an ITEM ONLY [limited] trait and cannot be obtained with an Uncommon trait potion, grant, trait purchases, or MYO traits. Can only be applied to a browbird or painted satyr using the specific trait item.

Trait: Unique antenna variant that resembles long antennae made out of chained together shapes. 
Size: Must have at least 3 segments at minimum. Maximum size is 100% of the character's main body length.

✅ Can be placed anywhere on the head
✅  Application must be symmetrical in placement but can be asymmetrical in style/color/sizing, you may also have 1 side missing an antennae.
✅ Possible styles include any simple shape such as: diamond, twinkle, star, heart, triangle

❌ Does not replace other traits
❌ Each use of the item only adds one set of antennae, to have multiple sets you will need multiple items
❌ Cannot be placed anywhere but the head

Delicate Anetnnae by Browbird

⚡Silky Antennae (★Uncommon)

Category: Additional Traits
🌈 This is an ITEM ONLY [limited] trait and cannot be obtained with an Uncommon trait potion, grant, trait purchases, or MYO traits. Can only be applied to a browbird or painted satyr using the specific trait item.

Trait: Unique antenna variant that resembles short moth antennae with clustered together feathers antennae. 
Size: Must have at least 3 segments at minimum. Maximum size is twice the character's head height.

✅ Can be placed anywhere on the head
✅  Application must be symmetrical in placement but can be asymmetrical in style/color/sizing, you may also have 1 side missing an antennae.

❌ Does not replace other traits
❌ Each use of the item only adds one set of antennae, to have multiple sets you will need multiple items
❌ Cannot be placed anywhere but the head

Delicate Anetnnae by Browbird

⚡Delicate Antennae (★Uncommon)

Category: Additional Traits
🌈 This is an ITEM ONLY [limited] trait and cannot be obtained with an Uncommon trait potion, grant, trait purchases, or MYO traits. Can only be applied to a browbird or painted satyr using the specific trait item.

Trait: Unique antenna variant that resembles long moth-like thin feathery antenna. 
Size: At minimum they must be as long as the character's head height and at maximum they can be as long as 100% of the character's main body.

✅ Can be placed anywhere on the head
✅  Application must be symmetrical in placement but can be asymmetrical in style/color/sizing, you may also have 1 side missing an antennae.

❌ Does not replace other traits
❌ Each use of the item only adds one set of antennae, to have multiple sets you will need multiple items
❌ Cannot be placed anywhere but the head

Delicate Anetnnae by Browbird

⚡ Briarthorn

⚡ Briarthorn (★Rare)

Category: Additional Traits
Species: Painted Satyr

🌈 This trait can be applied to a Painted satyr with a Rare Trait potion or Rosethorn Water.


Trait: Adds sharp thorns to the patches of the satyr
Size: See examples. Thorns placed on tail and thorn patches should be small. Spikes placed on body patches can be up to x1 head height.

✅ Can be asymmetrical in style/placement. Both large and small spikes can be used at the same time on patches
✅ Spike color does not have to match patch color
✅ Spikes can optionally be striped
✅ Thorns placed on the body patches can be tiny spikes or large spikes, They can resemble rose thorns or general straight spikes
✅ Up to 7 large spikes can be placed on body patches, otherwise use small thorns! Body patches include ANY patches that are not on the horns or tail. (Including rare face patches!) The only exception is that tongue patches or any patch placed on the forehead can only have thiny thorns.

❌ This trait does not add more branches! It only modifies the shape of branches. Each thorn on the tail or horns would be considered a branch.
❌ Spikes cannot be largely curved, and must remain straight in nature.
❌ Horn and tail spikes must clearly resemble thorns. This trait does not just simply give branches pointed tips, but rather makes them thorn-like in appearance.
❌ Cannot be larger than shown
❌ Cannot be stacked with itself, smaller thorns cannot be placed on body spikes
❌ Spikes should be spaced out and not clumped into one mass to where it no longer resembles the trait or completely obscures the patches beneath

➕ Leaf Flora

➕ Leaf Flora (★Common)

Category: Additional Traits
Species: Painted Satyr

✅ This trait can be applied for free to newly created designs.
If you would like to add this trait to an existing design that does not have it you can use 1 Appearance Change at the Salon.

Trait: Adds leaves that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to 50% of the design, this is shared between: leaves, flowers, mushrooms, fruit, and sea flora. The maximum size of an individual plant is 1x head height.

✅ Can grow from the mask, body, hair, tail, horns, and patch areas
✅ Can be any color and any shape, real or fantasy as long as it looks like a leaf
✅ Can be multiple different leaf types, and can combine with/grow from other flora types if the character also has those. (ex: leaves growing on vine flora)

❌ Cannot grow from the eyes, inner ear, or mouth. If placed on the mask it cannot totally cover the mouth or both eyes. If covering one eye it is plants growing over the eye, rather than growing from the eye.
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character

Leaf Flora by Browbird

⚡ Flower Flora

⚡ Flower Flora (★Uncommon)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using an Uncommon Trait Potion.
🌈 Can be applied using a Floral Ice Cream item.

Trait: Adds flowers that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to 50% of the design, this is shared between: leaves, flowers, mushrooms, fruit, and sea flora. The maximum size of an individual plant is 1x head height.

✅ Can grow from the mask, body, hair, tail, horns, and patch areas
✅ Can be any color and any shape, real or fantasy as long as it looks like a flower
✅ Can be multiple different flower types, and can combine with/grow from other flora types if the character also has those. (ex: roses growing on vine flora)

❌ Cannot grow from the eyes, inner ear, or mouth. If placed on the mask it cannot totally cover the mouth or both eyes. If covering one eye it is plants growing over the eye, rather than growing from the eye.
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character

Uncommon Flower Flora

⚡Eye's Gift

⚡Eye's Gift (★Special)

Category: Additional Traits

🌈 Can only be applied using Gift of the Eyes. This trait cannot be added without using the item.

Species: Browbird, Painted Satyr, Kitbull
Trait:
Adds a halo themed around eye imagery around the character's neck.
Size: Trait should not extend far past the shoulder area. Maximum size is shown in the example.

✅ You are able to combine multiple features from the given examples as long as the core eye concept remains.
✅ Can optionally give off a faint glow
✅ Can be any dark color with light color accents

❌Cannot be placed anywhere but around the neck.
❌Cannot merge or intersect with other traits.
❌ This trait cannot be applied multiple times to the same character.
❌ The colors and light/dark placement must remain similar to the examples below.

Gift Of The Eyes

⚡ Vine Flora

⚡ Vine Flora (★Uncommon)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using an Uncommon Trait Potion.

Trait: Adds vines that naturally grow on the painted satyr.
Size: Vines can be up to 1x body length long individually. Vines can be placed on up to 25% of the design and can wrap around/cover small areas.

✅ Can grow from the mask, body, hair, tail, horns, and patch areas
✅ Can be any color and any have strait, wavy, and twisting shapes
✅ This trait can have certain other traits applied to it. Leaf flora, flower flora, mushroom flora, and fruit flora can grow from vines. Briarthorn allows the vines to have thorns!

❌ Cannot grow from the eyes, inner ear, or mouth. If placed on the mask it cannot totally cover the mouth or both eyes. If covering one eye it is plants growing over the eye, rather than growing from the eye.
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character. Does not 'meld' into the mask if placed on the face.
❌ Can't completely wrap around/obscure traits or features in masterlist art (ex: wrapping an arm entirely in vines to give the illusion it is made of plants)

Uncommon Vine Flora

⚡ Canopy Flora

⚡ Canopy Flora (★Uncommon)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using an Uncommon Trait Potion.

Trait: Adds lush bushes of leaves to the painted satyr's branches. 
Size: Can be up to 1.5x head height per placement

✅ Can grow from the tail, horns, or other branch areas.
✅ Can be any color and made of any type of leaf, real or fantasy.
✅ Canopy is optional to draw in prompts. Some satyr lose their leaves for the season.

❌ Cannot grow from other areas on the body
❌ This trait does not modify or add horns/tail/branches, it only grows on top of them
❌ Leaves do not change color
❌ At least 50% of the patches on the tail must be visible (without modifying traits) so canopy+fur combined cannot obscure more than 50% of the tail patches

🔸 If the satyr has more than 1 branch on a horn or tail that is entirely obscured please provide a small "naked" ref of the horn/tail's branch count!

Uncommon Canopy Flora

⚡ Mushroom Flora

⚡ Mushroom Flora (★Rare)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using a Rare Trait Potion.
🌈Can be applied using a Mixed Mushroom. 

Trait: Adds mushrooms that naturally grow on the painted satyr. 4pPfr
Size: Satyr's flora can cover up to 50% of the design, this is shared between: leaves, flowers, mushrooms, fruit, and sea flora. The maximum size of an individual plant is 1x head height.

✅ Can grow from the mask, body, hair, tail, horns, and other patch areas
✅ Can be any color and any shape, real or fantasy.

❌ Cannot grow from or entirely cover the eyes or mouth by default
❌ This trait does not replace fur or hair and should be clearly separate fungus growing on the character
❌ All types of mushroom count as only a single trait. You do not need to apply this trait multiple times.

Rare Mushroom Flora

⚡ Fruit Flora

⚡ Fruit Flora (★Rare)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using a Rare Trait Potion.
🌈 Can be applied using a Fruity Frozen Yogurt item.

Trait: Adds fruits that naturally grow on the painted satyr.
Size: Satyr's flora can cover up to 50% of the design, this is shared between: leaves, flowers, mushrooms, fruit, and sea flora. The maximum size of an individual plant should not be much larger than the example, about 50% head height.

✅ Can grow from the body, hair, tail, horns, and patch areas
✅ Can be any color and any shape, real or fantasy as long as it looks like a fruit. Pinecones and vegetables are also okay.
✅ Can be multiple different fruit types, and can combine with/grow from other flora types if the character also has those. (ex: growing on vines)

❌ Cannot grow from the eyes, mouth, inner ear, or mask.
❌ Does not create 'holes' in the character, only grows on the outside of the character
❌ This trait does not replace fur or hair and should be clearly separate plants growing on the character

Rare Fruit Flora

⚡ Flora Cloak

⚡ Flora Cloak (★Rare)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be applied using a Rare Trait Potion.
🌈 Can be applied using a Flora Cloak Treat.

Trait: Adds a small number of large leaves or mushroom webbing that naturally grow on the painted satyr.
Size: Minimum length is 25% body length, maximum is 1x body length from top of head to the ground.

✅ Can grow from the back, shoulders, hips, and on the back above the tail. You can choose all placements or just specific ones.
✅ Can be any color and any shape, real or fantasy as long as it resembles leaves or mushroom webbing. Different placements don't have to match.
✅ Can be layered, ex: 2-3 layers of large leaves.
✅ Flora can be lightly tattered around the edges

❌Cannot appear as bushes of leaves/multiple tiny layered leaves
Cannot grow from the tail/look like a tail and cannot grow from wings or look like wings
This trait does not replace fur or hair and should be clearly separate flora growing on the character

Rare Flora Cloak 1Rare Flora Cloak 2

Rare Flora Cloak 3Rare Flora Cloak 4

Rare Flora Cloak 5Rare Flora Cloak 6

🌿 Stag (Grove)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be added to any painted satyr by using the Stag's Antler item.

★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the look of stag's mark) or removed. 
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the stag list using an Appearance Change.

★ Info
✦ Does NOT require the painted satyr to complete the grove quest.
✦ Does NOT require stag form.
✦ One trait from the following list can be added per use of the item, to apply multiple stag traits it requires multiple copies of the item.

★ Stag's Branches


Rather than the usual branched antlers the horns, tail, or other body branches take on an style with a flattened wide shape akin to that of a moose and/or a ridged, twisted appearance. 

Size: Follows the design's existing horn rarity
✅  Application can be asymmetrical
✅ Application can be added to as many branch areas as you want
✅ When applying to different areas it does not have to be the same in each area, ie: applying the moose-like look to the horns but the twist look to the tail.
❌ This trait does not replace the horns, it modifies how they grow
❌ Branch count and size should still be in line with the current horn rarity

★ Stag's Tail


Changes the painted saty'rs tail to be a cascading wave of long hair-like fur.

Size: Follows the design's existing tail rarity
✅ Can be applied to one or multiple tails if the satyr has more than 1 tail
✅ Can be styled, braided, ect
✅ Can be any texture
✅ Flora can be applied to the tail
❌ Does not overwrite the tail's length rarity, length should still be in line with satyr's current tail rarity
❌ Cannot have branches
❌ Cannot be prehensile

★ Stag's Mark


A floating mark of energy manifests between or around the horns of the painted satyr, signifying their connection to the magic flowing through the Celestial Seas. 

Size: Should remain close to examples
✅ Mark should glow
✅ Can be any color, including dark colors, but must have at least 1 glowing area on it, even if it is just the outline.
❌ One use of the trait only applies one mark (similar to examples below), to have multiple marks you must use the trait multiple times. Can be applied up to 3 seperate times, each application can add a different mark.
❌ Should at least roughly resemble the examples and be clearly space/celestial themed in some way such as resembling a moon, stars, or sun. The mark can have small, simple particles around it.
❌ Cannot intersect or merge with other traits

🌿 Hawk (Grove)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be added to any painted satyr by using the Hawk's Feather item.

★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the type of feathered tail) or removed. 
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the hawk list using an Appearance Change.

★ Info
✦ Does NOT require the painted satyr to complete the grove quest.
✦ Does NOT require hawk form.
✦ One trait from the following list can be added per use of the item, to apply multiple hawk traits it requires multiple copies of the item.
✦ When using these traits please ensure that feathers are distinguishable from leaves!

★ Hawk's Feathers


Painted satyr are normally covered in fur but there are a small few that sport soft feathers. Upon closer inspection the feathers have some similarities to how certain types of satyr leaf flora grows.

Size: Cannot be longer/larger than the biggest feathers in the examples. Can cover any area of the body that would otherwise have fur or hair.
✅  Application can be asymmetrical
✅ Application can be localized to a specific area or spread over the body
✅ When using this trait it can be applied to as many areas as you want
✅ Can entirely replace the hair and/or fur on the body
❌ Cannot be applied to the tail
❌ Cannot be longer/wider than the examples
❌ Cannot be applied to the mask, horns, or patch areas

★ Hawk's Tail


Changes the satyr's tail to something more feathery.

Size: Follows the design's existing tail rarity
✅ Can be applied to one or multiple tails if the satyr has more than 1 tail
✅ Can change the entire tail to feathers or apply feathers to an area of the existing tail
✅ Feathered tails can optionally fan out depending on the style you choose, please provide a reference of the fanned out version when submitting your design
❌ Does not overwrite the tail's length or branch rarity, length should still be in line with satyr's current tail rarity

Hawk's Tail

★ Hawk's Wings


Adds one set of wings to the painted satyr. Very rarely there will be a satyr born with feathered wings or those who obtain them through one of Hawk's blessings. The feathers, while they are not leaves, upon close examination have faint similarities with some types of satyr flora. While most of the time the wings are for display or gliding, some lucky few are capable of flying short distances with their wings.

Size: Should remain close to examples. Back wings can be fairly large, body wings should stay close to examples shown.
✅ Application can be asymmetrical
✅ Can be placed on the tail
✅ Can be placed on patches
✅ Back wings can have up to one wing "thumb" spike up to 1x head height and with up to 5 branches. It must be covered in patches!
❌ One use of the trait only applies one set of wings (or one wing if you'd like one missing), to have multiple wing placements you will need to use multiple copies of the item
❌ Cannot be placed on the mask or horns
❌ Patches cannot be applied to wings
❌ This trait does not replace other traits

hawk's wingshawk's wings

🌿 Wolf (Grove)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be added to any painted satyr by using the Wolf's Fangs item.

★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the appearance of the shackles) or removed. 
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the wolf list using an Appearance Change.

★ Info
✦ Does NOT require the painted satyr to complete the grove quest with the exception of the transformation.
✦ Does NOT require wolf form.
✦ One trait from the following list can be added per use of the item, to apply multiple wolf traits it requires multiple copies of the item.

★ Wolf's Claws


The satyr's hands and arms change to a permanently shifted state, giving them greater physical strength. 

Size: Should be roughly the same size as the example, can vary with muscle tone.
✅  Application can be asymmetrical
✅ Claws can be up to twice the length of the example
✅ Paw pads are optional but should be treated the same as patches
❌ Can only be applied to the arms/hands
❌ Nails should be striped or resemble the character's patches in some way

★ Wolf's Shackles


Magic bindings originally conjured to hold something back whether it be physical, magical, or emotional. Now  shattered they are a proud display of newly forged bonds, overcoming what held you back, and personal strength.

Size: Cannot be much larger/longer than examples
✅ Can be applied to the wrists, neck, or ankles
✅ Can be any color but must have a glowing area
✅ Runes are optional
✅ Chains are optional
❌ Cannot intersect or merge with other traits
❌ Must float/surround the areas it is applied to, it cannot resemble markings on the character's body

Hawk's Tail

★ Wolf's Transformation


Requires grove form to be unlocked.
Allows a painted satyr to unleash their inner strength through their connection to nature. Both the shifted and non shifted form are considered canon and can be used interchangeably.  When submitting a design using this trait you will have to provide a reference of the normal form and shifted form.

Size: Can be taller and larger than the satyr's normal self, refer to the example below for maximum size increase. The max increase is roughly 3 heads taller.
✅ The satyr can shift at will or have a specific trigger to change
✅ While in their shifted form their mask takes on a more animal-like appearance that resembles their grove form alignment animal.
✅ Growing larger/taller/buffer is optional and this can alternatively be used to change only the mask to be more animal-like
✅ Can become even fluffier in this form with longer fur and/or longer hair
❌ All traits and markings remain the same, trait sizes only change proportionally but should not increase in rarity. 

hawk's wings

🌿 Cat (Grove)

Category: Additional Traits
Species: Painted Satyr

🌈 Can be added to any painted satyr by using the Cat's Eye item.

★ When editing a character with this trait:
✦ If the trait was applied using the item it cannot be swapped to another trait, it can only be edited to a different variant within the same trait (ex: changing the tail to a different tail) or removed. 
✦ If the design was created with this trait without use of an item it can be swapped to a different trait from the cat list using an Appearance Change.

★ Info
✦ Does NOT require the painted satyr to complete the grove quest.
✦ Does NOT require cat form.
✦ One trait from the following list can be added per use of the item, to apply multiple cat traits it requires multiple copies of the item.

★ Cat's Tail


The satyr's tail becomes entirely covered in fur.

Size: Follows the rarity of the satyr's existing tail
✅  Can be applied to one tail or multiples in the case of designs with more than one tail
✅ Can be entirely branchless
✅ When branches are applied they are mostly covered in fur and stick out only a little
❌ Does not replace the tail rarity, branch count and length cannot exceed the satyr's current tail rarity

cat

★ Cat's Paws


Changes the satyr's hooves to paws, allowing them to move more silently and have a bit more traction.

Size: Should resemble examples.
✅ Application can be asymmetrical, ie: one hoof foot, one paw foot
✅ Can have short claws or retractable claws
❌ If the entire foot is not covered in patch area the patch pawpads is required
❌ Pawpad should not be visible when the entire foot is covered in patch

pawspaws2

★ Cat's Eyes


Gives the painted satyr more eyes. 

Size: Should not be any larger than regular eyes. Coverage can be anywhere on the mask
✅ One use of the item applies 1-3 eyes to the mask in a symmetrical pattern. Eyes can be any orientation.
✅ Can be applied up to 3 times for a maximum total of 9 extra eyes on the mask
✅ Added eyes do not have to match existing eyes
✅ Eyes can shut, when not open there is usually a line indiciating where they are placed. Please be sure to provide an open-eye version when submitting a design
❌ Eyes cannot be asymmetrical in placement or appearance by default, to make the eyes asymmetrical it requires the mismatched eyes trait.
❌ Added eyes cannot have any rare or mythic features by default and will require the corresponding eye item

eyes

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