Subtypes

Halv (Browbird Subtype)

🌟 Halv browbirds are a mythic quest browbird subtype. You can apply this subtype using a Curse of the Abyss.

❗ THIS SUBTYPE IS A WIP! Designs are subject to longer review times and traits/availability may change at any time.

β˜… LOREBOOK


LORE TBA

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β˜… HALV Basics


Browbirds that have had direct exposure to the corruptive curse of the Abyssal Void have come to be known as halvs.

This experience has left their soul and physical form permanently distorted. It is an affliction that has existed long before recorded history, however it is only in recent times that the number of those cursed by the abyss has been increasing every few thousand years.

As the curse progresses they'll begin to hear the voice of the abyss within their own mind. At first it only whispers suggestions of minor mischief, but as the curse progresses it turns into a cacophonous roar clawing at their sanity and threatening to take hold. If they are able to suppress this voice it may dampen the affects of the curse, but this results in mental fatigue, poor constitution, and weakened magical abilities. However if they lean too far into the impulses the strength it brings comes with emotional instability, irrational and destructive behavior, and the risk of losing themself to their demonic side.

Falling too become a demonic force of the void, and the person they once were will be permanently lost forever.

For most halvs the void may only remain a small itch at the back of their mind and they are able, for the most part, to live normal lives. Thankfully, someone cannot inherit a curse from a parent as you would the color of your fur, though it's still not unheard of for someone to live nearly their entire life as a halv. How someone may come into contact with the abyss is varied and often times unpredictable. Some may intentionally inflict themselves in pursuit of power or knowledge, others may suffer an experiment gone wrong, some may be exposed by the magic of another, and others may stumble into it entirely on accident.

While most of modern society has gravitated towards acceptance, there is always a risk of the palatine's retribution if the halv were to ever cause harm due to their curse. Many halvs are anxious at the uncertainty of their self control, and never knowing how much of their monstrous side could slip out before the thin thread of tolerance others have for them snaps. It's because of this that halvs with more severe curses will live solitary lives at the edges of civilization, trusting no one but themselves.

For those who are unable to bear the social hostility, external threats, and their own mind fighting against itself there are rumors of a place they could go to change that. A facility where you may supposedly "cleanse" yourself by burning away the cursed part... However any who have set off to find this place have never returned.

While the abyss is unpredictable and chaotic, it is not inherently evil. It's common to refer to the halv affliction by calling it corruption or cursed, however there are some who would argue that it's a misleading label. The abyss can cause harm, but it's a natural force of the universe and not something that exists with malicious purpose on its own.

β˜… Average Height: 4'0" to 7'0" (120cm - 215cm) or up to 10' if monstrous
β˜… Average Lifespan:Β While they can live as long as a standard browbird, their lives are often cut short due to the curse eating away at them or various external factors...


β˜… DESIGN REQUIREMENTS


β˜… 4 ASPECT SLOTS

  • You'll be granted extra aspect slots to meet the 4 minimum!
  • If you've already added a slot with a Universe Page you'll end up with 5 (or more) total slots.

β˜… 1 or more exclusive Halv traits!

  • What counts: Any Halv-exclusive trait from the list below from the FREE or EXCLUSIVE section!
  • What doesn't count: Any common, uncommon, rare, mythic, or special traits from the free list, including those with a Halv variant

β˜… For each CURSE OF THE ABYSS item you can do ONE of the following:

  1. Pair with a MYO slot to make 1 new Halv design
  2. CONVERT an existing character into a Halv, meaning you add the subtype on alongside their existing subtypes and replace the old design. Applies to ONE existing form only.
  3. ADD a Halv ALT FORM to an existing character, this is an alt form that can be used in canon based on lore for your character (Ex: an undead form, while their existing form is a living form!). Other subtypes & traits don't pass to alt forms aside from mythic and certain special/legendary traits.

Use the navigation on the side to read more about creating a Halv, you only need to read the section relevant to what you're doing!

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β˜… free TRAITS


β˜… Halv FREE Traits

  • You can apply any traits from this list for free when first creating a halv design. You can use as many as you want, they don't use up potions/trait slots!
  • Check the other sections to see how these apply when converting or editing a character!
  • You can add these to an existing Halv with a Change Ticket.
  • Free traits can't be swapped for other traits!
  • You can still use all traits available to standard browbirds

  • BODY THORNS
  • MASK HORNS - Allows the horns to be attached to a piece of horn material/carapace that grows over the eyes and nose, covering all or just one. Creates a 'plate armor' effect. Cannot cover the mouth. Can be paired with any horn modifying trait to also affect the mask portion (rosethorn, carvings, broken, holes, etc!). This piece is not moveable/removable and is PART of the character.
  • MUTATED FANGS - Fangs past the normal fang/tusk size, more numerous, and able to blend into the face or mask horns to create a 'jagged mouth' effect. Cannot look skeletal!
  • CORRUPTED CREST EFFECT - Does not affect crest rarity. Allows the crest to be glitchy and/or have a static effect. These effects override crest color, however crest shape must still be visible.
  • MONSTROUS - Allows a halv to be anywhere from 7'1 - 10' tall! Also optionally allows for longer fur and huge mane!

β˜… NOTE:

  • For BIFOLD EYES halvs may have more than 2 distinct shapes/irises!
  • For BODY THORNS allows the thorns to be bigger and to have 1-2 branches to give the 'mutated' effect. Cannot look like wood/plants.

β˜… EXCLUSIVE TRAITS


β˜… Halv EXCLUSIVE Traits

  • When using the Curse of the Abyss you can apply +1 of these traits by default
  • This is in addition to the free traits list!
  • A Hemlock Spawn can apply extra traits from this list!

(WIP LIST OF HALV EXCLUSIVES)

  • EXTRA EYES - Adds extra eyes anywhere on the character's body, limbs, face, or tail
  • EXTRA MOUTH - Adds 1 very large extra mouth on the chest/stomach area or along the underside of the tail, OR up to 8 smaller mouths across the design (ex: hands, tail tip, etc!) Mouth cannot have clear lips and must be 'monster-like' or 'fantasy' in some way. Mouths can also REPLACE one or both eyes.
  • EXTRA LIMBS - Adds up to 8 extra limbs to the character. These can be any type of limb and must grow from the BODY, LIMBS, or HEAD. Can also create 'split limbs' (one arm with 2 hands) which will count as 2 limbs for the sake of the trait.
  • MUTATED HORNS - Horns cover a large section of the head and face and can grow from the eyes
  • INSECT TAIL - Replaces the tail with a scorpion, centipede, or spider-like tail complete with insect legs and carapace plating.
  • INSECT BODY - Adds carapace placing and/or bug limbs to other parts of the design, growing in weird areas and mutating.
  • LEAKING AURA - Dark or black magical aura resembling one or multiple aspects leaks from the character in ONE spot to create an elemental or spooky effect.
  • BEAST CLAWS - Replaces the main arm set with giant, bestial claws twice as big as normal browbird arms (or a bit bigger). Can give the character a hunched appearance and allows them to more easily run on all fours, but does not make them quadruped.

NOTE: HALVS MUST STILL BE BIPEDAL AND MUST CLEARLY HAVE THE BROWBIRD BODY PLAN. They cannot be quadruped or centaurs or have 'animal-like' faces!

β˜… HYBRID TRAITS


This section is a WIP!
  • If the character has multiple subtypes you can combine traits from both!
  • This section will be expanded as more subtypes are finalized. If you have a hybrid idea, feel free to ask!

CLAWED WINGS - If The character has both hiros (or astrean) and halv then can replace wing spikes/wing thumb with CLAWED HANDS on the backwings instead.

β˜… A HALV'S MASK...


❗ ALL HALVS ARE REQUIRED TO HAVE A MASK!

  • You may include it on the design, or off to the side of the design for reference
  • Must cover at least one eye
  • Must clearly be a MASK OR FACE COVERING of some kind, and not 'part' of the face.
  • Masks are optional in prompts
  • If the character has "mask horns" the halvs mask is optional to include! However mask horns don't get the benefits of a true halv mask...

HALV MASK INFO:

βœ… Can be partially or fully elemental using any aspect the character has
βœ… Can have glowing markings, runes, sparkles, and other effects.
βœ… Can have projections or impressions of eyes layered over top of it or floating above the surface
βœ… Can have surrounding particles/effects
βœ… Can be a normal object that only becomes magical when worn
βœ… Elemental effects can extend up to 2x head height away from the head area with a few trails able to extend a little longer, THIS ALSO EXTENDS TO MASK ADDONS. (ex: if they're wearing a fur pelt that covers their face but extends to the ground like a cloak, only the part on the head and upper body could have elements affecting it!)

❌ While it can overlap with other elemental effects or the crest, it should not fully blend with them to create the impression of larger effects.
❌ It cannot be used to heavily resemble elemental hair or manes or a face made of elements, it should very clearly be something worn on or projected over the head that is visually distinct from their normal face/head/hair.

Any type of face covering works! A theater mask or other more traditional masks, a blindfolds, old bandages, an animal pelt, or something made of pure elements such a shadow hands they summon to cover their face.

How it gets on their face is up to you! They could ALWAYS wear it, it could be something they put on when they feel the curse taking hold, it could be a spell that's magically summoned onto them. Feel free to come up with your own reasons!

β˜…ABOUT HALV MASKS


If a halv, drowning in the throes of the maddess brought on by their curse were to ever clearly glimpse their face in a reflective surface they will lose themself to the abyss and become another one of its demonic beasts.

As a means to anchor themselves, many halvs choose a mask. If not chosen in a panic, it will usually be an object that relates to something important to them such as being carved of the wood from a forest by their childhood home or the shreds of their favorite blanket, or something that appeals to them aesthetically. However, the strongest masks are those crafted with care and intent, especially if it's from someone who loves the cursed person.

The benefits of a mask are often twofold:

  1. The stronger the connection they have to the mask, the more easily it will allow them to regain their senses if worn while in their enraged state
  2. It also serves as a way to aid in concealing their true identity from any who would do them harm once they return to their normal self.

Masks have also traditionally held ties to candleblight, as a means to protect oneself from demonic entities and are commonly worn while celebrating the festival. To some the masks symbolize demonic allegiance and are something to be feared, but others feel a sense of ease and mental clarity while wearing and claim it wards off the abyssal whispers within their own mind.Β 

While different from a halv's mask, a painted satyr's masks hold their souls. So there are many browbirds who feel that wearing a mask may also aid in mending the cursed soul of a halv.

It'd be interesting to see what happens if the mask of a halv were used to create a painted satyr...Β 

β˜… CREATING A HALV MYO


β˜… THIS IS FOR:

  1. When you pair a Curse of the Abyss with a new MYO slot!
  2. Applying a Curse of the Abyss with a Reincarnation
  3. Using a Halvt MYO slot

β˜… FREE TRAITS

  • You can apply all free traits at no extra cost!
  • Free traits do not require items or use up your slot's/reincarnations trait rarities!

β˜… QUICK SUMMARY

  • 4 aspect slots, fill at least one when submitting
  • Add one or more Halv traits
  • You can add as many free traits as you want
  • You get +1 exclusive trait for free, this is optional to use
  • Otherwise, create your character as normal! Check the MYO GUIDE for extra help.

β˜… CONVERTING TO HALV


β˜… THIS IS FOR:

  1. Applying a Curse of the Abyss to an existing design or existing alt form to convert it into a Halv.
  • The Halv subtype can be applied even if the character already has a different subtype!
  • If the design already has multiple forms this only converts ONE form! You pick which one.

β˜… FREE TRAITS

  • You can apply all free traits at no extra cost!
  • If the design already has FREE traits before converting: you can swap these off for free into other traits at the time of conversion. If not swapped they will be changed to the free versions on the trait list and cannot be swapped anymore!
    • Note: traits added with an item(✦) cannot be swapped!

β˜… QUICK SUMMARY

  • 4 aspect slots, fill at least one when submitting. The character keeps all their existing aspects. Universe page slots don't count towards the 4!
  • Add one or more Halv traits
  • You can add as many free traits as you want
  • You get +1 exclusive trait for free, this is optional to use

β˜… ADDING A HALV ALT FORM


β˜… THIS IS FOR:

  1. Applying a Curse of the Abyss to an existing design to add an alt form
  • ONE NEW FORM MAX PER UPDATE
  • This can only be done with existing characters, not on a new MYO or reincarnation
  • This process creates a SINGLE NEW ALT FORM of the character, separate from the existing forms.
  • Alt forms can exist for any purpose, both can be used in canon. It could be something a character shifts into, an illusion disguise, a past or future version of them, etc!

β˜… WHAT CARRIES OVER?

βœ… Legendary and special traits optionally carry over as the exact same trait unless the trait itself says otherwise
βœ… Mythic traits optionally carry over as the same trait, but you may edit them within the bounds of the trait - Ex: changing a mythic horn style. You can swap them using a change ticket if they were not applied with items.
βœ… Mythic crests optionally carry over, they must stay within the same shape style. Effects can be the same rarity or lower rarity.
βœ… Mythic and special aspects optionally carry over

❌ Anomalies and Augmented traits do not carry over!
❌ Any FREE subtype traits and any traits exclusive to a subtype do not carry over
❌ Uncommon and rare traits do not carry over
❌ Traits cannot be swapped across forms, they are locked to that form!

β˜… FREE TRAITS

  • You can apply all free traits at no extra cost!

β˜… DESIGN DIFFERENCES & EDITS

  • The alt form's colors and markings should resemble the original, but can be up to 30% different. You can use a dye kit on top of this for a maximum of 60% difference.
  • Alt forms are traited and edited entirely separately with separate items.
  • Mythic, special, and legendary traits added through items can optionally be applied to all forms!
  • Reincarnation is applied to all forms at once, you must update all forms OR request the forms you no longer want to be removed when reincarnated! You only need one copy of the item to cover all forms.

β˜… QUICK SUMMARY

  • 4 aspect slots, fill at least one when submitting. The character keeps all their existing aspects. Universe page slots don't count towards the 4!
  • Add one or more Halv traits
  • You can add as many free traits as you want
  • You get +1 exclusive trait for free, this is optional to use
  • Only special, mythic, and legendary traits can optionally carry over
  • Forms are all edited separately, with separate items

β˜… EDITING A HALV


β˜… THIS IS FOR:

  1. Editing a Halv's traits
  2. Removing the Halv subtype

β˜… WHAT CARRIES OVER?

βœ… Legendary and special traits optionally carry over as the exact same trait unless the trait itself says otherwise
βœ… Mythic traits optionally carry over as the same trait, but you may edit them within the bounds of the trait - Ex: changing a mythic horn style. You can swap them using a change ticket if they were not applied with items.
βœ… Mythic crests optionally carry over, they must stay within the same shape style. Effects can be the same rarity or lower rarity.

❌ Anomalies and Augmented traits do not carry over!
❌ Any FREE subtype traits and any traits exclusive to a subtype do not carry over
❌ Uncommon and rare traits do not carry over
❌ Traits cannot be swapped across forms, they are locked to that form!

β˜… FREE TRAITS

  • You can remove free traits for free
  • To add extra free traits please use a change ticket
  • Free traits cannot be swapped!

β˜… OTHER EDITS

  • GENERAL EDIT GUIDE
  • You can change any trait's coverage, size, and style for free
  • If a mythic, special, or legendary trait is added you can optionally apply it to all forms in separate updates.
  • Traits can't be swapped across forms otherwise, each form is separate!
  • CHANGE TICKET:
    • Swap exclusive traits to other exclusive traits if not added with an item
    • Swap the placement of additional 'addon' traits. This excludes head traits and marking traits.

β˜… HOW TO REMOVE THE SUBTYPE

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