Painted Satyr

Subtypes: Standard, Feyblood

Unpainted Satyr Mask by Browbird

View Species Info

Satyr info to be added soon!
This section is a WIP. Please ask questions if you have any!

Painted satyr are a work in progress species. Their traits may change as the species develops more! Please be aware of trait and rarity changes when designing a painted satyr.

Painted satyr are entities akin to fairies who originate from places in nature that can sustain even the smallest trace of plant life. This could be anywhere from dense forests, to sparse deserts wastes with hidden flora, to the bottom of the deepest oceans. Their features and body colors depend on the place they are born, and what they are created from be it carved from stone, sculpted from soil, grown from a seed, or revived from the flesh of the long dead. 

Painted Satyr Traits


Main Article: Aspects
• Each standard painted satyr has 1 free aspect that matches their mask, and 1 empty aspect slot
• The aspect slot can be filled with a common aspect by default
• Aspects cannot be changed later.
• For your design to be approved you must fill in at least the mask aspect. You add the aspect like you would any other trait during the approval process.

Aspects determine the painted satyr's magical abilities. They are primarily used for roleplay and in-character story interactions. They do not affect the physical features of most designs (See types for more info). Choose the aspects that you feel best suit your character's theme and story! 

If your painted satyr has a particular aspect, if there is ever a prompt revolving around using that aspect you must clearly show them using it. They cannot use aspects that they do not have. 

IMPORTANT: All standard painted satyr and MYO slots have TWO aspect slots by default. You can only add an extra empty slot using a universe page item.


There are two types of painted satyr. Standard and Feyblood. Almost all designs will be considered standard. Feyblood satyr have access to several extra traits in addition to the standard traits.

Physical Traits

These are the required traits for every painted satyr.

Mask counts as only 1 trait total!
Natural Mask (Common)
Odd Mask (Uncommon)
Magical Mask (Rare)
Myth Mask (Mythic)

Horns - Anatomy Info

Modified Tail (Common)
Simple Branch Tail (Common)
Moderate Branch Tail (Uncommon)
Complex Branch Tail (Rare)
Myth Branch (Mythic)

Required on the tail, horns, and hooves!
Patch placements count as only 1 trait total.
You can place as many patches as you want of the same or lower rarity at no additional trait cost.
Common Patches
Uncommon Patches
Rare Patches


Additional Traits & Customization

These are extra traits that can be added on and add extra features to the design or modify existing traits. It can include things such as eye variants, rare markings, and various face details.


Available but needs preview images:
Faux Wings (Common)
Clouded Eye (Common)
Reversal Eyes (Common)
Mismatched Eyes (Rare)
Glamour Pupils (Rare)
Glowing Markings (Mythic)
Runic Circle (Mythic)
Spell Sleeve (Mythic)

Painted Satyr Exclusives:
Tail Spade (Common)
Mask Carvings (Uncommon)
Asymmetrical Patches (Uncommon)
Flashy Patches (Uncommon)
Odd Patches (Rare)
Cracked Mask (Rare)
Briarthorn (Rare)
Missing Sense (Mythic)
Partially Missing Mask (Mythic)

Flora Traits:
Painted satyr sometimes grow plants on their bodies or branches. Flora are optional additional traits. 

Clothing and Accessories

Clothing, items, and accessories can be added for free without any traits! These addons should not be enchanted or elemental, or resemble items obtained through the game at default.  

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